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Sublogic flight simulator 1 coding
Sublogic flight simulator 1 coding




  1. #Sublogic flight simulator 1 coding code#
  2. #Sublogic flight simulator 1 coding series#
  3. #Sublogic flight simulator 1 coding mac#

#Sublogic flight simulator 1 coding series#

In 1988, Microsoft and subLOGIC had a nasty legal fight over who owns the copyright to codes for Microsoft Flight Simulator (the entire series (1-4) of which were coded by subLOGIC programmers). The reasons behind the game's relative obscurity even among die-hard flight sim community is worth mentioning. Hey Dgpop, they may be best known for their flight simulators and Night Mission Pinball, but in case it is worth mentioning here, I have also started Football (1986 video game) and Pure-Stat Baseball.Flight Light by subLOGIC is a solid civilian flight simulator that isn't on par with the company's acclaimed ATP series in terms of realism, but achieves its goal of introducing newcomers to the world of flight simulation. Rpapo ( talk) 18:56, 17 February 2016 (UTC) Sports games FWIW, I hacked the thing so I could run it from my diskette drive. The graphics on the Apple were far superior to those on the TRS-80. It was released on audio cassette media, since every TRS-80 could read such tapes, and most TRS-80 of the time did not have diskette drive(s) yet. czar 13:46, 13 October 2015 (UTC) FS-1 TRS-80 version Ī version of FS-1 for the Radio Shack TRS-80 was released at approximately the same time as the version for the Apple I, in 1979. Also the founders' articles should be a fine place to host their personal expertise. Should the timeline be changed to prose? RJFJR ( talk) 18:09, (UTC) Sources Īnyone have more sources for this? Otherwise it would be best merged to History_of_Microsoft_Flight_Simulator#SubLOGIC_flight_simulators, which covers the flight sims, their most notable product, in depth. The company was in Culver City because Bruce Artwick went to work for Hughes Aircraft after graduation from the University of Illinois in 1976. Two versions were available, a subset written in the BASIC language ($22) and a 6800 assembly language version. This was a simple wire frame graphics package. A press release from the Sublogic Company of Culver City, CA announced a 3D graphics package. Ysangkok 11:06, (UTC) "why are "A Century of Flight" surrounded by weird signs?" Crop circles -Preceding unsigned comment added by 69.125.110.223 ( talk) 14:28, 28 December 2007 (UTC) Early Sublogic Product īYTE magazine, October 1977, page 190. How can this be NPOV? Furthermore, why are "A Century of Flight" surrounded by weird signs? - Ysangkok 10:23, (UTC) I fixed some of the errors. Nice old planes in keeping with the theme, better aircraft in general. Improved mesh and autogen, much better AI aircraft and ATC. More or less the FS 2002 as we would have liked it. Preceding unsigned comment added by 24.16.112.254 ( talk) 07:50, (UTC) NPOV

#Sublogic flight simulator 1 coding mac#

Mike Kulas (volition) and I developed features such as multiplayer and color starting with a base of the mac code.

#Sublogic flight simulator 1 coding code#

the amiga/atari st code was developed starting with the mac code. I was lead engineer on the amiga fs2, and the mac version was published before I wrote a line of amiga code. This web site gives 1979 as the year the Apple Flight Simulator was written. Įither the date or the system is inaccurate. I will edit for style.Īladdin Sane 23:36, 4 March 2007 (UTC) Apple II chronology problem ġ975 "FS-0" - engineering thesis by Bruce Artwick: 3D-graphics demo of the simulation of flight on the Apple-II.






Sublogic flight simulator 1 coding